Gakuran Mishima: Perks, Roll Chance, and Guide

Learn how to roll and verify Gakuran Mishima, understand all four perks, and use its fast M1 chain, two-hit crit, slow, and dash refund.

Gakuran Mishima is a rare, speed-focused fighting style built around fast M1s, a two-hit critical attack, movement control, and dash management. The supplied sources describe it as a secret ??? style with a reported 0.05% roll chance.

This page uses the Gakuran Mishima Style Explained guide and a player Mishima showcase on YouTube. The guide supplies the perk names, conditions, and reported roll table, while the video demonstrates the attack animations and range. The showcase is player testing rather than an official patch note, so speed comparisons and other balance observations may change.

What is Gakuran Mishima?

Mishima is a Gakuran style that emphasizes pressure and mobility instead of relying primarily on raw damage. Its main advantages, according to the supplied sources, are:

  • A very fast four-hit M1 string
  • Extra forward reach on the fourth M1
  • A movement-speed reduction after a clean four-hit string
  • A crit that hits with a hook and an uppercut
  • An instant dash cooldown refund when you dodge an incoming M1

The written guide and video both compare Mishima’s M1 timing favorably with styles such as Alley and Hakari. Those comparisons are observations from the available tests, not confirmed frame data or a permanent tier ranking. For a broader overview, see the Gakuran fighting styles guide.

How to get and verify Mishima

The supplied guide reports that Gakuran styles are rolled rather than selected. Mishima is listed in the hidden ??? bracket, below Legendary.

Roll tierDisplayed chance reported by the guide
Common59%
Uncommon30%
Epic10%
Legendary1%
??? secret0.05%

Both supplied sources mention the 0.05% figure. However, the percentages in the written table add up to 100.05%, which may indicate rounding or a transcription issue. Check the current roll screen in-game before treating these values as exact. The Gakuran reroll fighting style guide explains the general reroll process.

According to the guide:

  1. Open the Stats menu.
  2. Reroll your Fight Style.
  3. Check your current style on the Profile screen.
  4. Select Show Perks to confirm the Mishima perk list.

The supplied guide does not describe a quest, purchase, or separate unlock path for Mishima.

All four Gakuran Mishima perks

Mishima uses four perks. Two affect the critical attack, one rewards a complete M1 string, and one changes how the dash cooldown works.

PerkEffect and trigger
UnbotheredIf you are hit while winding up a crit, both players are stunned and the attacker receives the same damage back. It does not prevent the interruption itself.
ConcussiveThe crit lands twice. The first hit is a hook, followed by an electrical uppercut that ragdolls and launches the target upward and backward.
ConsistencyLanding all four M1s on the same target without missing reduces that target’s movement speed for a reported four seconds.
ShiftyDodging an actual incoming M1 with your dash instantly refunds the dash cooldown.

The video refers to the critical attack as dealing damage twice, but the supplied material does not provide a tested damage multiplier. The safer description is that the crit contains two separate hits.

Consistency: complete the full M1 string

Consistency requires all four M1s to connect with one target. Missing an attack or switching targets breaks the condition. The fourth M1 has noticeably more forward reach than the earlier hits, which helps finish the string against an opponent who backs away after the third attack.

Shifty: dodge a real M1

Shifty is tied to the dodge itself, not simply to pressing the dash button. A successful dash against an incoming M1 refunds the cooldown immediately. Dashing into empty space, repositioning, or avoiding a heavy attack does not activate the refund.

How to use and test Mishima

Mishima’s practical game plan is to complete a clean M1 string, use the resulting slow to maintain contact, and dash only when you have a read on an incoming M1.

  1. Start with the M1 string. Keep the opponent as your single target and avoid breaking the chain.
  2. Use the fourth hit to close distance. The supplied guide reports that it reaches farther forward than the first three M1s.
  3. Capitalize on the slow. If all four M1s connect, the target’s movement speed is reduced for the reported four-second duration.
  4. Follow with the crit. The crit automatically performs the hook and uppercut sequence from one input.
  5. Use Shifty reactively. Dash just before an opponent’s M1 connects rather than spending the dash randomly.
  6. Treat Unbothered as risk protection. Starting a crit can still be interrupted, but a hit during the wind-up causes the reported stun-and-damage exchange.

Dojo testing checklist

TestSupplied control mappingExpected result
Four-hit stringMouse Button 1, Right Trigger, or R2The fourth M1 reaches farther; all four hits on one target trigger the reported movement slow.
Critical attackR, Triangle, or YThe crit produces a hook followed by an uppercut and launches the target.
ShiftyQ, Circle, or BDodging an incoming M1 makes the dash available again immediately.

For more input details, use the Gakuran Roblox controls reference.

If a perk does not activate, check its specific condition:

  • Consistency: One M1 missed, or the attacks were split between targets.
  • Shifty: The dash did not avoid an actual M1.
  • Unbothered: The hit landed outside the crit wind-up.
  • Concussive: The second hit was blocked, or the target was already ragdolled.

The supplied guide also notes that posture still matters. Blocking and sprinting drain posture, and reaching zero can leave a player vulnerable to a block break and stun regardless of Mishima’s speed.

Gakuran Mishima FAQ

Is Gakuran Mishima a guaranteed 0.05% roll?

No. The supplied guide and showcase report a 0.05% chance for the secret ??? bracket, but the displayed values should be checked against the current in-game roll screen.

Can I unlock Mishima with a quest?

The supplied guide reports no quest, purchase, or separate unlock path. Its described method is rerolling the Fight Style from the Stats menu.

Does Mishima’s crit deal double damage?

The crit performs two attacks: a hook and an uppercut. The available sources do not provide a confirmed damage multiplier, so “two hits” is more precise than assuming exactly double damage.

Does Shifty refund every dash?

No. Shifty refunds the dash after you dodge an incoming M1. Empty dashes, repositioning dashes, and dashes against heavy attacks do not qualify.

Why did Consistency fail to activate?

All four M1s must hit the same target without a miss. If one attack misses or connects with another player, the string does not satisfy the reported condition.